Name tags: Show friendly units name/role/rank and vehicle information such as driver,commander, gunner and empty positions left. Compass: In game compass and squad members overlay.
Camera control: Force 1st person camera always or just outside of a vehicle New WIKI page. Added: UI Module can enable/disable any of the below features: Scaricate lo zip dal link precedente apritelo, dentro trovate Scompattate nella vostra cartella di ArmA 3. Innanzitutto come per tutti i MOD cancellate, se presente, la vostra cartella dalla cartella di "ArmA3". Link Mod & Isole presenti su server A2 & A3 Se ArmA3Sync non va e sapete installare manualmente i mod, usate le istruzioni qui sotto:
Mcc sandbox arma 3 how to#
More about GAIA in MCC and how to use it: Äownload Link - MP Mission version - Stratis:Äownload Link - MP Mission version - Altis:
Mcc sandbox arma 3 pdf#
You can find an old (MCC 2) PDF manual here: Mission Control Center Sandbox 3 manual or inside the installation folder. GAIA can be used seperate from MCC (as long as you have the addon) in your exisiting missions (video on how to will be there next couple of days) Each side can be run completely seperate. (so even players on the same side of GAIA). GAIA get's her target information from any unit on the map, including not under GAIA control. See what the AI does (GAIA) as it generates waypoints, that you can update and cancel whenever you like. Notice aggressive attacks from AI that prevent you from lazy 'Duck shooting' sessions.
Spice up your existing missions with fully AI controlled mortar, artillery, CAS and air patrols. Multiple group select and manual waypoints. The group will now be controlled by GAIA in the given zone (left of button) and behavior (left of button). Send any non GAIA controlled group to GAIA by just clicking 'GIVE TO GAIA'. Units controlled by GAIA (new AI) show up with a G in their name on the map. Complete new GUI that gives full control to the mission maker from a map perspective. MCC holds much more as unique: IED, CAS, Evac Helicopters aproch, air drops, 3D editor, persistence database for players levels and achievements and many many more. MCC holds unique mission generator so if you can just push in some variables and MCC will generate a complete random mission set to your play-style and the amount of players and objectives needed. MCC have a dynamic AI system that called GAIA that gives AI more human like tactics while they flank, support and use CAS or artillery. With MCC you can build complected missions the way you wanted in few minutes and save them as a mission file or in your profile to share with friends. Mission Control Center or MCC in short is a powerful game mode, tool or mission (depends on how you want to play it) that let the ArmA player complete freedom as a mission maker.